Court size – rectangular court 18 m long and 9 m wide, divided into two equal parts by a net.
Net height – 2.43 m for men and 2.24 for women (height of net varies for Volleyball Canada youth competitions (see official rule book).
Team composition – A team may consist of a maximum of 12 players. There must always be 6 players per team in play: 3 along the net and 3 are back-row players. A substitute player may enter the game in the place of a player in accordance with the official game rules (see official rule book).
Playing the game – The team has 3 contacts for returning the ball (in addition to the block contact). The ball is put in play with a service over the net to the opponents. The rally continues until the ball is grounded on the playing court, goes ‘out’ or a team fails to return it properly.
Scoring points – In volleyball, the team winning a rally scores a point (rally point system). When the receiving team wins a rally, it gains a point and the right to serve, and its players rotate one position clockwise. A point will be scored every play, regardless who is serving. A set is won by the team which first scores a minimum of 25 points with a lead of at least two points (e.g. 25-13, 25-23, 28-26…etc.). The deciding set (e.g. game 5 in a best 3 of 5 match or game 3 in a best 2 of 3 match) is played to 15 points.
Ace – served ball landing within the playing boundaries, untouched by the receiving team.
Attack hit – a spike or soft shot over the net attempting to end the rally and earn the point.
Block – an attempt by a player to intercept the ball with their arms above the net before, or just as it crosses the net.
Bump (serve receive) – technique to playing the ball using forearms played underhand, with hands together to direct the ball.
Bump (set) – a forearm pass used as a set usually to initiate an attack.
Bye – where a team does not have to play its game in a particular type of draw, the team progresses to the next round.
Carry (held ball) – a fault called if the ball comes to rest or is held in the course of contact by one player.
Cover – refers to backing up a partner’s hit when the opponent attempts a block. The cover anticipates the possibility of the block being successful.
Cut shot – offensive hit in which a player instead of hitting with power slices the ball sharply cross-court nearly parallel to the net
Dig – ball retrieved with any part of the body, usually from a spike or hard driven attack.
Floater – a serve that follows an uneven trajectory over the net.
Joust – a ball that is played close to the net with the hitter and blocker both simultaneously contacting the ball.
Roll shot – an off speed soft shot directed over the blocker and away from the defender.
Roof block – block that puts the ball straight down on the side of the attacking team.
Sideout – should the team that receives the service win the rally they have scored a sideout and they win the right to serve.
Six pack (facial) – refers to a player who was hit directly in the face by the ball.
Wipeoff – the attacking hit that deflects off the block of the defending team.